Wave based shooting game set on small planets with big alien enemies.
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Endless waves

You find yourself on a extremely tiny planet overrun by enormous alien creatures. Make your last-stand, there is nowhere to run.

Rotation is a top-down shooter game set on miniature planets. The goal is to clear out each planet of alien invaders and reach the end without dying. You get three lifelines that resurrect you and rewards along the way that upgrade your weapons so you can compete against the opposing monsters that only grows tougher. The game is highly repeatable with randomized monsters and choices of rewards making every new run slightly different. Good resource management is needed for surviving large encounters meaning saving abilities, utilizing weaker weapons to conserve ammunition but risk taking more damage.

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Gameplay

  • Clear the monsters on the planet before moving on to the next planet.

  • Every new wave is larger and tougher and the final wave of each planet has a special event i.e boss-fight.

  • You unlock guns ranging from pistols to flamethrowers to death-rays.

  • Find upgrades for your gear and choose talents between maps.

  • Eventually all hell breaks loose and dangerous environmental obstacles appears such as spikes, meteor strikes, poisonous clouds and acid rain.

  • Last as long as possible, reach wave 60 and set a new high-score!

In development

 
 

Release will be sometime in 2019. If you would like to be one of the first to test the game, sign up for the newsletter for a future beta-test invitation.

Rotation is made by sole developer Mikael Borghult from Sweden. It is a passion project made in my free time using as small budget as possible.

 
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